Make sure you never allocate less than 20% to a "+" or more than 40% to a "-" during the whole development process. Make sure you assign over 40% allotted time to a "+" field at least twice during whole development process.Look at the table below and note balance goal and fields with pluses/minuses for your chosen genre (or combo).Here is an excerpt from the wiki about how to use the tables. I would suggest choosing the first genre based on the strengths of your characters. You can also see that the first genre you choose changes the optimal weights throughout the development process. Say you picked one bad genre and one good genre if the bad one is first you will be worse off than if the good one was first. Inception - Crie um Jogo de Dev/Simulação chamado 'Game Dev Tycoon' Admirador - Chame sua empresa de 'Greenheart Games' Fan - Chame sua emprese de 'Activision' (ou outra empresa de jogos famosa) Anomalia Estatística - Alcance level 2 no modo pirata Contra todas as possibilidades - Zere o jogo no modo pirata (Boa sorte, vai precisar. The first genre chosen is weighted twice as much as the second one. Here is a list of genre combos and the appropriate weights you can give throughout the development phase. Keep going to G3's and making your own game conventions to bring attention to it and do contract work to make extra money and just keep that up till you have it.You can look here for a table that lists good Topic/Genre combos. Get a lot of money (1000M or something) and develop a good AAA game, give it the best marketing and develop it around the G3 (M6)īring out a really good game (Average 9-10) and keep it on the market even if it's not making profit. Unobtainium - Get 100M sales on a single game (Possibly the hardest, you can't use expansion packs) Inception - Create a Game Dev/Simulation game named "Game Dev Tycoon"Īdmirer - Call your company "Greenheart Games"įan - Call your company "Activision" (or another known gaming company) Painting with nature - Create a game named "Okami" after unlocking R&D lab (Has to be on a Playsystem) Welcome Chief - Create a game named "Halo" after unlocking R&D lab The sky is not the limit - Create a game named "Star Citizen" after unlocking R&D lab Welcome to your Hospital - Create a game named "Theme Hospital" in 2nd building after upgrading itīest ride to work ever - Create a game named "Half-Life" in 2nd building after upgrading it Welcome to Mars - Create a game named "Doom" in 2nd building before upgrading it Treasure Hunter - Create a game named "Pong" in Garageīluehair reporting for space duty -Ĝreate a game named "Wing Commander" in 2nd building before upgrading it Turn it up to 11 - Get a reviewer to give a 11/10 (Don't try it with AAA) Writer's Block - Create a game and wait 1 minute before typing in a nameĮat Cake - When you'll be asked to add barrels to a game add them in an action game Versatile - Release a successful game in all main genres Perfect Game - Get a clean score of 10 (try this with Medium/Large games because the bigger the games get the harder it is) You will get all the achievements which I don't explain by just playing the game.įamous - Hire someone 'famous' (happens by chance) License Game Engines -Ěfter making 10 custom enginesĪAA Games - Get a large game with a score of 10 To unlock the Hardware Lab you have to (after you unlock the R&D lab) get a Technology Specialist.Įxpansion Pack - Research MMO and have an MMO in saleĬodename : Grid - After Internet Opportunities You can look here for a table that lists good Topic/Genre combos. To unlock the R&D Lab you need to have a Design Specialist. To get the next office you have to be in Y13 M9 W2, have 4 employees and have 16M. In that office you get an upgrade and for that you need to be in Year 11 Month 6 Week 2 with 2 employees and 5M.
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